About Movie Playback support

When will movie playback finally be implemented? I know it’s not a priority, but I would still like to understand where the technical difficulty lies, said in possibly simple terms. Couldn’t you initially implement a basic function, with support for the main video formats and only the most popular codecs, and then refine and enrich it later? Some RPG games, such as Saint Seiya Densetsu, are full of original videos taken from the anime and which constitute the most salient and touching moments, and their loss is quite significant for the overall value of the work. Again, couldn’t it be supported at least partially for now? Will you start working on it within next year?
Thanks and regards.

Hi.
An issue exist on the GitHub if you want more info about what are the problems with implementing this feature: Legacy Movie playback · Issue #1036 · EasyRPG/Player · GitHub
To sum up, the main problems with its implementation are:

  • most external dependencies having video support are heavy, which would make the Player extremely heavy with this feature (current Player is 20MB, some dependencies are 100MB), which would be a problem in addition to not being necessarily useful depending on what you play
  • RPG_RT doesn’t really support a specific format but rather let Windows do whatever it can to play the file, meaning that EasyRPG has to support all of those different formats
  • Video support needs to be available on different platforms, so dependencies that are Windows only are a no-go
    On this topic, Jetrotal made an attempt to have video support on its side (you can find it here Video Player - Proof of Concept by jetrotal · Pull Request #3143 · EasyRPG/Player · GitHub), but it’s Windows only and is a very hackery way of doing that.
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Hi @Carbonara , thanks for the reply and for the clear explanation of the problem. As for me, I’m mainly interested in the Android version of Retroarch with EasyRPG Player core (nowadays I practically do everything, work and play, from a tablet). Let’s hope that they can find an optimal solution. If the main problem is the application size, they could create two versions; one light, bare-bones, small in size (without support for movies) and one larger and complete with all the functions (including videos) essential to fully enjoy all the original features of RPG maker games. I look forward to some positive news on this topic. :nerd_face:

P.S. External dependencies for video support could be placed separately in an .obb file (archive), to be placed under android/obb/ as for other Android games and ports.