Version with dark water (revision 2):
CC-BY (my own work is CC0, but contains gfx by CC-BY so the combined work must be CC-BY), based on the following graphics:
surt’s Town Tiles (CC0): opengameart.org/content/town-tiles
surt’s Forest Tiles (CC0): opengameart.org/content/forest-tiles
MrBeast’s Worldmap/Overworld Tileset (CC-BY): opengameart.org)]
16x16 Tiles by Ogrebane (CC0): opengameart.org/content/16x16-tiles
16x16 indoor rpg tileset: the baseline by Stephen Challener aka Redshrike (CC-BY): opengameart.org)]
MrBeast’s cave tileset (CC-BY): opengameart.org)]
Version with bright water (revision 2b):
CC-BY (my own work is CC0, but contains gfx by CC-BY so the combined work must be CC-BY), based on the following graphics:
surt’s Town Tiles (CC0): opengameart.org/content/town-tiles
surt’s Forest Tiles (CC0): opengameart.org/content/forest-tiles
MrBeast’s Worldmap/Overworld Tileset (CC-BY): opengameart.org)]
16x16 Tiles by Ogrebane (CC0): opengameart.org/content/16x16-tiles
16x16 indoor rpg tileset: the baseline by Stephen Challener aka Redshrike (CC-BY): opengameart.org)]
Basis by MarianoGNU (WTFPL): Basis.png by MarianoGNU
Please report all the problems with this tileset, I’ll improve it in the future.
Update: I’ll now mark all my tilesets with revision numbers. This will allow to understand which variant is new, which is older. Numbering for Façade starts with 2, to match Basis numbering.
Update #2: attribution no longer lists NES CC0 Graphics #2 (CC0) by Gwes because I believe this version doesn’t have tiles from it. Previous versions used roof tiles from this set.