Game translation - text width / line overflows

Hello, I’m translating a rm2k game using lcftrans (.po files) and easyrpg player, but I am struggling with text box overflows. Since there is no auto-wrap, I constantly have to guess the line width so that the lines don’t overflow or look awkwardly short. I was thinking of using an editor with character limit rulers, but that is not possible because of control codes like \c[4] or |. Is there some kind of tool or other way to do this more effectively than checking every single dialogue in-game?

Hi. There is unfortunately no good way to figure out the real width right now :confused:

Adding of an auto wrap feature is planned (it already is available because the 2k Battle System requires it for battle messages).

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