I’m super confused just in general. I came here cuz yk og rpg maker forum was yk removed 
First of all. How do I make my games playable for ppl who don’t have rpg maker 2k3? Its really annoying cuz I wanna be able to yk actually make games that way I can put them on itch or submit them to jams and such. I’m assuming EasyRPG has a way to do that considering yk YALL FIGURED OUT HOW TO GET IT ON LIKE 3DS SOMEHOW??? so like I assume yall know how to make it compatible with yk… a modern computer that doesnt have the engine.
(like the steam release I own lowkey SHOULD be out of the box in the big 26) Like I want ppl to just be able to download the game and play it without having to do anything out of the way like most other games.
I also just in general don’t know anything about easyrpg or how to install it. Also heard theres an issue with maniacs? like they cant work together? idek if I have maniacs cuz I tried to install it FOREVER ago and I think I did correctly? honestly idek it was like genuinely months ago but if it doesn’t work with this then ill uninstall it 
thanks for the help I’m like very new to this all but I REALLY wanna get into making games on 2k3 but its just so confusing and ive found its hard to find resources 
There’s no installation process for EasyRPG, all you have to do is replace the RPG_RT.exe in your game’s project/build folder with the Player.exe you get here. At least on Windows - I’ve never made a Mac or Linux build, so the process might be a little different there.
Here’s a step by step breakdown of what I do when I release games with EasyRPG.
- Make your game in RPG Maker 2000 or 2003. Naturally.
- Use the “create installer” in RPG Maker to export a playable build of your game. Make sure to tick the “include RTP in game disk” option so that people can play it without having to install the RTP themselves. (I believe this is necessary even if your game doesn’t actually use any RTP resources, though I’m not 100% sure.)
- This should give you a .lzh archive and a couple other funny files. Using an installer is more work for players for no benefit, so I just unzip the contents of the .lzh to a new folder. That’s the game folder and you (and ultimately your players) can play the game like normal by running the exe.
- Download EasyRPG Player from the downloads page. I recommend using the latest stable version (the top set of links) rather than the continuous builds at the bottom.
- Extract Player.exe from the zip archive you’ve downloaded and place it in your game folder. Either RPG_RT.exe or Player.exe can be used to run the game, but to avoid confusion I usually delete the RPG_RT at this point. You can rename the Player.exe, if you wish.
- Zip up the game folder using WinRar/7zip/whatever you prefer, and upload that zip to itch or send it to your friends.
Similarly, you can play other people’s games with EasyRPG by dragging the player into the folder and simply running it. You can use the EasyRPG Player while developing too by adding it to your project file - but I think you need to rename it to RPG_RT.exe for it to actually come up when you press the test play button.
To make a browser-playable version, follow this guide: EasyRPG: EasyRPG Player . It’s not necessary to include the Player.exe in the build folder for web builds, so I usually remove it (if present) to keep the filesize down.
As an aside, in my experience, games made with the steam version of RM2K3 do work out of the box on most computers, without the need for players to install anything extra, as long as you’ve included the RTP in the game build. So EasyRPG shouldn’t be necessary to release RM2K3 games, though it is still often wise to do as a precaution.
thank you SO MUCH for the help dude!!
Ill update here when I try it out. I got like a little dumb test game that I’m tryna send to my friends but I just gotta wait for them to come online so they can play it 
It worked great btw sorry I forgot to reply 

Use the “create installer” in RPG Maker to export a playable build of your game. Make sure to tick the “include RTP in game disk” option so that people can play it without having to install the RTP themselves. (I believe this is necessary even if your game doesn’t actually use any RTP resources, though I’m not 100% sure.)
If you do not use the RTP in your game at all, and that you made sure that all assets in use do not rely on RTP assets (and if you use the vanilla engine, make sure that the default vehicle graphics and battle UI skin are also set to non-RTP assets), then there is no need to bundle the RTP. The only thing to keep in mind is that if you use the vanilla engine to release your game, you need to manually add in the RPG_RT.ini file the line FullPackageFlag=1 to indicate that the RTP does not need to be installed to boot the game.