Hello, I’ve been delighted with EasyRPG Player as an upgrade to the old RPG_RT for a while now, and found a few things that seem a bit off or would be neat to improve on. It’s just a bunch of small ideas that don’t seem to fit in any particular place so I thought to post them here.
- One quirk that’s always bugged me is the “flying” option for monsters in RM2k. It does absolutely nothing in the game, instead only positioning the enemy graphic a bit higher in the battle screen when using automatic placement. In RM2k3 though, it does work to make the graphic move up and down a bit during battle, and since EasyRPG Player is also compatible with RM2k3 games, that feature should already exist as well. It doesn’t do that for RM2k games, but is there a way to make use of it still? One way I imagine would be to include it if RM2k3 commands are enabled, indicating that the game runs on a blend of RM2k and RM2k3 features.
- I’ve switched my game to a variable width font and noticed that in the item menu, the item count numbers are aligned left-side, which leads to odd spacing with variable-width digits. Ideally these would look better if right-aligned instead.
- Another thing to do with text, the DynText plugin is integrated now, and it makes use of several backslash commands (like \n[var] or \i[var]). Since those are already implemented into EasyRPG Player in some capacity, it would be quite neat to be able to use them in other places as well. Additionally, having those placeholders work in the database would open up new possibilities too, like naming an item after an actor that you could still freely rename in the game.