Strange characters in english version of Ruina: fairy tale of the forgotten ruins

Hi! I’ve used easyrpg extensively on the nintendo switch these past years. Thank you to the people that created Easyrpg and its various ports.
I’m also really looking forward to the editor!

The issue:
When playing Ruina: fairy tale of the forgotten ruins, on the nintendo switch port (i also tried on android with the same results) some text has weird characters following.
These characters appear only in the battle screens after numbers, or player or enemy names, only in the translated version.

As mentioned, this happens only with the nintendo switch and android ports. On windows everything is fine.

Things i’ve tried:

  • forcing the character encoding to japanese on both platforms, since this is originally a japanese game translated to english.
  • both the continuos and stable versions of easyrpg.
  • i downloaded the original japanese version and it didn’t have these weird characters, so it probably has to do with the translation. It still doesn’t explain why this issue doesn’t persist on windows.
  • i play the game from a .zip archive, no images are missing and there are no problems with the japanese filenames.

Do you have any suggestions on what i could do?

The game is freeware and the english version can be downloaded here:

Hello.

About %V, %U etc. somehow the engine is incorrectly detected. These placeholders are only supported on newer versions of the engine.

When using the continuos build you can override this:

Create a EasyRPG.ini in the game directory and write:

[Game]
Engine=rpg2ke

This should also get rid of the Japanese characters like は.

That did it!
Thank you so much!

In general there is a problem with this version because running the bundled RPG_RT.exe has the same problem.

I replaced the RPG_RT.exe with a newer version and uploaded it on rmarchiv: Ruina - Fairy Tale of the Forgotten Ruins :: rmarchiv.de :: your online rpgmaker resource

This fixes it for both RPG_RT and EasyRPG without creating that INI.

Though for you that makes no difference. Thats just an information for others who find this thread :slight_smile:

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