Hello, is this an issue on other versions (Win/Lin/Android), too?
Can you provide a savegame close to the hang? If you can’t save in this game at that point you can use the debug save feature: Pass --test-play to the Player (for the Wii this is possible by editing the xml file and adding
When testplay mode is on you see a “Debug” option in the normal menu. If the menu should be disabled by the game you can call it through F11 at the computer or via “Hold SHIFT and press B 5 times”. Iirc SHIFT is “B” on the Wii and B is 1 or 2, can’t remember.
If it crashes on all platforms are you able to reduce the error to a minimal test case (reduce amount of events executed)?